How Shadows of Evil was both Misstep and Masterpiece (2024)

  • How Shadows of Evil was both Misstep and Masterpiece (1)

    @treasuredquartzГод назад +435

    Shadows Of Evil. The map where I have no clue what to do. I don't think I've ever even seen that Pack-A-Punch fight with the Shadow Man. I just train zombies right outside that door and eventually it's open.

    • How Shadows of Evil was both Misstep and Masterpiece (2)

      @TheBuster0926Год назад +53

      As a Super-Fan.
      I know how to do it. I just dont f*cking care to do it. When I know my 30 minutes of effort are going to be wasted immediately upon Game-Over.

    • How Shadows of Evil was both Misstep and Masterpiece (3)

      @ZombieSlayerrrrrГод назад +84

      @@TheBuster0926 Sounds like every Zombies Game tho. Spawn , do stuff, die. Acomplish nothing in the long run.

    • How Shadows of Evil was both Misstep and Masterpiece (4)

      @moistmarsupial3528Год назад +45

      @@ZombieSlayerrrrr The difference is that, in those 30 minutes, you're having fun killing zombies instead of running around completing mostly unintuitive easter egg steps

    • How Shadows of Evil was both Misstep and Masterpiece (5)

      @ZombieSlayerrrrrГод назад +21

      @@moistmarsupial3528 And you have to keep Zombies alive during those pap steps? If anything SoE is probably way better then the holy grail of Origins and Mob in that Point since you dont need that much points + SoE has more space. Compare the washing room in Mob or the Generators on Origins to SoE Rituals. 1 Minute more Setup for SoE sure thats that. Can keep killing Zombies, your Screen doesnt shake like crazy due to brutus and the Panzer doesnt hook you across the map
      And Mob and intuitiv? Mob does a sh*t job of explaing its Afterlive system while SoE has clues all over the place + if you have Sound on my Guy Shadow man is quiet in your neck about those Rituals(Just Like Samantha about the staffs and richtofen about the Generators and the PaP machine on the mountain, and i think weasel about the plane but i am not sure about that)
      We dont even need to pull the Mob and Origins comparision. Is Ascension intuitiv ? Is Shang intuitiv? Everything but argueably CoTD and Moon after Kino wasnt intuitiv. So for a map that lets you do more however leads you into the somewhat right direction to be less fun than those systems is quiet a hairpull isnt it ?
      I get that its more to do, totally with you on that end. But its not even an 30 min effort if people gave it a Chance and some Arguments are just restrictions people set on their own, like you not killing Zombies.

    • How Shadows of Evil was both Misstep and Masterpiece (6)

      @Tokito935Год назад +10

      ​@@ZombieSlayerrrrr nacht der untoten better nhl

  • How Shadows of Evil was both Misstep and Masterpiece (7)

    @thei9372Год назад +295

    When you uploaded this video yesterday it was also both a misstep and a masterpiece

    • How Shadows of Evil was both Misstep and Masterpiece (8)

      @ibruceeasily1728Год назад +3

      Wait what? Does the “a” not belong? Why? How do I find out this mystery?

    • How Shadows of Evil was both Misstep and Masterpiece (9)

      @Sonic-gy7kqМесяц назад +1

      @@ibruceeasily1728 the "a" does belong. It would work without it, but in my opinion sounds better with the a / more formal. I think the "a" makes it more singular.

  • How Shadows of Evil was both Misstep and Masterpiece (10)

    @dr_jc7610 месяцев назад +48

    Funny to think that shadows of evil suffered a reverse tranzit, a lot hated the map at the start, then the more they played it, the more they started to actually enjoy it and see how great the map was. I was one of those who hated shadows then started to love it

    • How Shadows of Evil was both Misstep and Masterpiece (11)

      @thearmoredman831910 месяцев назад +1

      Same when i first time played shadow i was really hate it but after time it' become my favorite zombie map of all time but tranzit a still hate it XD

    • How Shadows of Evil was both Misstep and Masterpiece (12)

      @marthflores35153 месяца назад

      I like it over Der Eisnedrach cuz FUQ that Easter Egg

    • How Shadows of Evil was both Misstep and Masterpiece (13)

      @Vase9414 дней назад

      ​@@marthflores3515All the easter eggs suck to do lol.

  • How Shadows of Evil was both Misstep and Masterpiece (14)

    @tmankewl5355Год назад +23

    Can't forget that on launch, we were playing an especially unrefined version of the map that wasn't quite balanced to near-perfection and quality of life features like we see now.
    The map on-launch was particularly awful to play with randoms (how many of us were playing due to the disconnect between generations and the lack of friends who owned the latest and greatest consoles). Ritual times were ridiculously slow unless all 4 players were present in the room. Ritual items were also player-specific and could only be held one at a time, meaning only the one who picked it up could place it down on its respective table. This meant that nearly every public match, you'd have a clueless random or an intentional troll with no mic/communication stumble along and pick up one of the items, leaving it forever in their inventory and soft-locking everyone else out of pack-a-punch and progressing the map.
    And as mentioned in the video, the only other, simple map option was The Giant, a remaster of Der Riese locked behind an extra $50 paywall (much later on, they made the map available for a $5 purchase, but that was far too late, as the remaining community was pretty much just those accustomed to the more complex nature of zombies or already owned the season pass). So bo3 zombies, at launch, was a pretty miserable experience for most of us. I desperately wanted to enjoy the gamemode, as I was still on the bo2 high, but SOE was damn near unplayable unless you had a plethora of YT tutorials and very competent friends on the current console generation.
    It is amazing in retrospect though, nowadays I regard bo3 as objectively the best game for zombies. Even Shadows in its modern state makes it to my top 5 or top 10 at the bare minimum. But back in 2015, I struggled to accept bo3 as anything but the start of the downfall for zombies, and one of the most dissapointing gameplay experiences ever.

    • How Shadows of Evil was both Misstep and Masterpiece (15)

      @JCTBombДень назад

      Well said, an enjoyable and agreeable read 👍

  • How Shadows of Evil was both Misstep and Masterpiece (16)

    @belinskiparadox7687Год назад +100

    Absolutely amazing video. Perfectly reflects how I feel about Shadows. It's an absolutely fantastic map, but it's also overwhelming for people that aren't coming in hot off the tails of something like Mob or Origins. Really I think the casual audience would have been much kinder if The Giant had launched alongside it to appeal to their needs.

    • How Shadows of Evil was both Misstep and Masterpiece (17)

      @roscoe5427Год назад +7

      the giant was available at the same time as SOE, it just *came with the season pass at the time, so people either didn't care enough to buy it or couldn't afford it at the time, i wish it were free on release but they were there to juxtapose each other

    • How Shadows of Evil was both Misstep and Masterpiece (18)

      @aidanwhite289411 месяцев назад +1

      It did though

  • How Shadows of Evil was both Misstep and Masterpiece (19)

    @Joy-zc9elГод назад +24

    No matter how many Shadows of Evil video essays I've seen, ima always click on a new one🤣

  • How Shadows of Evil was both Misstep and Masterpiece (20)

    @brendanfarrowГод назад +18

    dude what you said about the setting change was on the money. I remember being so outraged by the shift in setting. I think it was just so unexpected and not really eased into either. BAM! now the entire world is tentacles. Especially when everyone was wanting answers for how Origins ended. Should not have been the map on disc.

  • How Shadows of Evil was both Misstep and Masterpiece (21)

    @CozzamaniniГод назад +54

    Fantastic series.
    I played Nacht, Shi No Numa, Der Riese and Kino and then took a decade break from zombies (stopped playing CoD entirely, but saw occasional videos), so these videos have been fascinating for me to slowly go through the journey. What sets these retrospectives apart is not only the detail, but the weighting of both the casual and hardcore audience. I distinctly remember looking at Shadows on release and thinking "that's so involved, I don't think I'd know where to begin'.
    Recently rediscovered zombies for myself and while I haven't played much (I only have BO4 launch maps at the minute), I've been watching a ton of videos on it and this series is an insta-watch for me. Another certified banger.

    • How Shadows of Evil was both Misstep and Masterpiece (22)

      @Aigis31Год назад +3

      I would like to personally recommend you try out Cold War if you can! It really revitalized the casual scene and it is now my favorite zombies mode ever. I stopped playing midway through BO2, only briefly playing Shadows on release and skipping BO4, and can confidently say I adore CW Zombies!

    • How Shadows of Evil was both Misstep and Masterpiece (23)

      @MuciatnehГод назад +5

      Bo3 zombies, without counting PC customs, has 14 maps with all dlc and chronicles. Imo it's the zombies entry where fun is prioritized a little bit over game balance and every map looks great visually. Bo2 and Cold War are really great too

    • How Shadows of Evil was both Misstep and Masterpiece (24)

      @DJFowFow420Год назад

      @@Aigis31 played zombies since I was like 8 and completed waw the first time, and I couldn't agree more. During lockdown I stayed in a flat with friends like 4 of us just playing warzone and they saw me playing bo2/3 zombies and they never played but when cold war came out all of us got it I got them into zombies and they f*cking loved it

  • How Shadows of Evil was both Misstep and Masterpiece (25)

    @divineknight9261Год назад +21

    I've been eagerly awaiting this one! WaW Nacht was my favorite map for many years. There's plenty of others I liked a lot, but nothing beat that simple "trapped in an abandoned building watching zombies stumble out of the fog" creepy factor. That "Night of the Living Dead" vibe.
    Then not long ago I played this map after my best friend gave me their copy of Blops 3 (they got a digital only PS5 and didnt need the disc anymore).
    As someone who is both a huge fan of Lovecraftian horror and classic Film Noir? This was the map that finally gave me a new contender for "favorite". I'm still not wild about how complicated the map is for a casual zombie fan like me, but the 1940's era city is gorgeous, the jazz music is perfect, the classic Noir character archetypes are great and the Cthulhu monsters are the cherry on top. I just fell in love with Shadows!

    • How Shadows of Evil was both Misstep and Masterpiece (26)

      @lucas169Год назад +3

      You'll get used to it. I remember how painful it was at launch (especially due to the broken Zombies AI) but now, me and my friends can literally have casual matches on Shadows.
      We know what to do so we do it while killing Zombies and it feels like an adventure. Constantly moving across the map, killing zombies, doing rituals, fighting Margwas, picking up parts etc...
      Absolute incredible map that ages like fine wine.

  • How Shadows of Evil was both Misstep and Masterpiece (27)

    @reaganlecroy7773Год назад +7

    Shadows of Evil is my most played map by far, and it will always hold a special place in my heart.

  • How Shadows of Evil was both Misstep and Masterpiece (28)

    @GageTrueГод назад +10

    All my friends hate on this map and I used to not like it either but then I LEARNED IT and let me just say I count myself as a casual and learning this map was actually pretty easy the more you do it the more it becomes as easy as just killing zombies the whole game and it becomes so much fun just killing margwas and unlocking more sh*t, this map introduced me to getting wonder weapons and Easter eggs and for that alone I praise it

  • How Shadows of Evil was both Misstep and Masterpiece (30)

    @hoboman0004Год назад +8

    Listening to the entire retrospective at work and just seeing now this just got uploaded made my day way better

  • How Shadows of Evil was both Misstep and Masterpiece (31)

    @branpodГод назад +2

    Zombies at its peak for me!

  • How Shadows of Evil was both Misstep and Masterpiece (32)

    @noahtoadmyerГод назад +4

    Dude, your production value and scripts keep getting better and better; this is easily the best video in your entire series yet

  • How Shadows of Evil was both Misstep and Masterpiece (33)

    @dieg9054Год назад +4

    Just binge watched this entire series, and I can't wait for the next video already. Amazing content bro.

  • How Shadows of Evil was both Misstep and Masterpiece (34)

    @enemiestoasterГод назад +19

    I hated this map, wtf dude you've changed my perspective to a somewhat positive one. Stella work yet again, makes me miss those 3am Kino sessions with the boys.

  • How Shadows of Evil was both Misstep and Masterpiece (35)

    @KuroShiiiroГод назад +25

    shadows of evil is lowkey one of my top 5 maps oat. the easter egg grind is pretty fun, the vibes are immaculate, and it set up the story very well. had me excited to continue playing. esp since the map right after was a top 3 map oat. i wish The Giant wasnt paid DLC tho. only having Shadows wo having to spend more $ is def polarizing

  • How Shadows of Evil was both Misstep and Masterpiece (36)

    @vVvFrankieГод назад +1

    Love your youtube channel, gives me so much joy and nostalgia to see some great throw back zombies content and break down

  • How Shadows of Evil was both Misstep and Masterpiece (37)

    @Chrisey96.Год назад +50

    When you look at BO1 and 2 they both launched with a map which was fairly small, simple and easy. And the second map which was larger, more complicated and harder. And that worked very well in both games. So I did always wonder why BO3 launched with only one map that was very large, complicated and difficult as the only option. Because it would just turn the casual audience which is most of the playerbase off to zombies immediately. Especially when they had a second casual map right there and they didn't put it the base game.

    • How Shadows of Evil was both Misstep and Masterpiece (38)

      @DBFARulerГод назад +6

      Let’s be real, Tranzit was a complicated map aswell. If you’d played BO2 mob of the dead you’d instantly understand shadows of evil. Yes it would take a bit of learning but in my opinion wonder weapons and pack a punch shouldn’t just be handed to the player.

    • How Shadows of Evil was both Misstep and Masterpiece (39)

      @Chrisey96.Год назад +3

      ​@@DBFARuler ​@Ismail Mod was the second DLC so the people still playing zombies when the second DLC came out were people that were invested in the mode. So in BO3 when the casual audience's only option is a big, complex and difficult map they'll hate it. Your base game map has to cater to the casual audience because the casual audience is the vast majority of the player base. So if they don't like the first map then they aren't going to pay for another one.

    • How Shadows of Evil was both Misstep and Masterpiece (40)

      @byrite8112Год назад +12

      nigg* called tranzit fairly small,simple and easy 💀💀

    • How Shadows of Evil was both Misstep and Masterpiece (41)

      @Chrisey96.Год назад +13

      @@byrite8112 No genius. Town is the small simple map Tranzit is the opposite

    • How Shadows of Evil was both Misstep and Masterpiece (42)

      @daviddellinges1665Год назад +4

      ​@@Chrisey96. Bruh, ain't nobody considering Town, Farm, or Bus depot the BO2 launch map

  • How Shadows of Evil was both Misstep and Masterpiece (43)

    @ThoughtProcessingГод назад +7

    Your getting better and better with each upload man. Keep it going 👍

  • How Shadows of Evil was both Misstep and Masterpiece (44)

    @zackmtfc7220Год назад +8

    I don't know why but when SOE released I hated it it may have been me being young but now I see the masterpiece it is

  • How Shadows of Evil was both Misstep and Masterpiece (45)

    @discountlenin3581Год назад +2

    just wanna say, for me and the boys, soe is still our go to bo3 map

  • How Shadows of Evil was both Misstep and Masterpiece (46)

    @ireallylikewaffles8859Год назад +1

    another cool detail is im pretty sure that those perk bottles that help you figure out which district has which perk are the bo2 perk bottle design and not the bo3 bottles

  • How Shadows of Evil was both Misstep and Masterpiece (47)

    @R35S11Год назад

    I love these videos so much. Please keep making them! Keeping zombies alive

  • How Shadows of Evil was both Misstep and Masterpiece (48)

    @PLANDerLinde99Год назад +4

    I used to hate SOE. It's now my favourite map of all time. And Jeff Goldblum as Nero is absolutely perfect. My favourite celebrity character

  • How Shadows of Evil was both Misstep and Masterpiece (49)

    @sorrybecauseiГод назад +1

    Watched the first minute of this yesterday ;) great video as always!

  • How Shadows of Evil was both Misstep and Masterpiece (50)

    @colin3ds1Месяц назад +1

    Honestly if the giant was included without being a bonus zombies
    Shadows would have really benefitted

  • How Shadows of Evil was both Misstep and Masterpiece (51)

    @littlevader06Год назад +25

    Fun Fact when you look up “Dear god, he’s British” most of the results are fnaf memes

    • How Shadows of Evil was both Misstep and Masterpiece (52)

      @plus_one_hundred9817Год назад

      Fun fact, I tried this and only had one fnaf meme come up

    • How Shadows of Evil was both Misstep and Masterpiece (53)

      @littlevader06Год назад

      @@plus_one_hundred9817 huh.. for me my top 5 were fnaf meme vids titled ah he’s British and dawko meme review

  • How Shadows of Evil was both Misstep and Masterpiece (54)

    @CannedBeaver1Год назад

    Yooo I found you yesterday and binged almost every episode!

  • How Shadows of Evil was both Misstep and Masterpiece (55)

    @FPSpsychoYTГод назад +4

    This is the new one.
    Another great video as always! I really look forward to them.

    • How Shadows of Evil was both Misstep and Masterpiece (56)

      @whitecliffgames Год назад

      You said you were going to do it and you did it, love a guy who keeps his promises

    • How Shadows of Evil was both Misstep and Masterpiece (57)

      @Yrubully64GDГод назад

      welcum

  • How Shadows of Evil was both Misstep and Masterpiece (58)

    @ToiletChrisГод назад

    much love man

  • How Shadows of Evil was both Misstep and Masterpiece (59)

    @CuidosGGГод назад

    amazing video man! keep making bangers cliff

  • How Shadows of Evil was both Misstep and Masterpiece (60)

    @joaquincastillo2922Год назад

    Amazing video, great analysis and spot on criticism! 10/10 as usual my friend!

  • How Shadows of Evil was both Misstep and Masterpiece (61)

    @moss6834Год назад

    Amazing vid
    Love the map so much
    Thank you

  • How Shadows of Evil was both Misstep and Masterpiece (62)

    @Totito007Год назад

    Missed you buddy, great video keep it up cant wait for der eisendrache

  • How Shadows of Evil was both Misstep and Masterpiece (63)

    @Wheatly_LabsГод назад

    The quality of this video made me think you had like a million subs. Keep up the great work!

  • How Shadows of Evil was both Misstep and Masterpiece (64)

    @hugo1174Год назад

    Man i when i first saw your channel i thought that you would have like 500k subs but only 16k? What im trying to say is that you have a really bright future here on youtube mate

  • How Shadows of Evil was both Misstep and Masterpiece (65)

    @nasaman23Год назад

    Here before you reach 20k! Fantastic series

  • How Shadows of Evil was both Misstep and Masterpiece (66)

    @half-hazard8903Год назад +2

    Shadows of Evil made me give up on BO3 Zombies when it first came out, which is a shame because now Der Eisdendrache is probably my favorite map ever. But I've been interested in learning it and giving it another chance. Looking forward to the DE video.

  • How Shadows of Evil was both Misstep and Masterpiece (67)

    @RF-zn8xxГод назад

    Starting here and working back. The buried video brought me to your channel

  • How Shadows of Evil was both Misstep and Masterpiece (68)

    @ESCOHBARГод назад +1

    I hated shadows when it first came out but once you really get into it you begin to love it

  • How Shadows of Evil was both Misstep and Masterpiece (69)

    @zestyzest2868Год назад

    The Widows WIne transition was inspired. Bravissimo Sir.

  • How Shadows of Evil was both Misstep and Masterpiece (70)

    @dcdubzgaming3846Год назад +1

    24:01 to be fair.. Jackie f***** Vincent calls them meatballs too

  • How Shadows of Evil was both Misstep and Masterpiece (71)

    @Thegamer10113Год назад +1

    In Shi No Numa you can hear the correct perk jingle before opening the door.

  • How Shadows of Evil was both Misstep and Masterpiece (73)

    @AdrX003Год назад +1

    20:00 theres a custom mapper named Verk0 thats giving TranZit the details it deserved, i would encourage everyone to take a look!

  • How Shadows of Evil was both Misstep and Masterpiece (74)

    @pingeee7 дней назад

    as someone who was new to zombies at the time and bo3 was my first time properly playing zombies (aside from kino at a friends house) the story, atmosphere and complexity of the map was what kept me hooked and still to this day shadows is my favorite map of all time. absolute f*cking masterpiece

    • How Shadows of Evil was both Misstep and Masterpiece (75)

      @Euro.PatriotДень назад

      The story is garabge, the atmosphere is irrelevant after the first week and complexity in zombies usually means bad. If you need a very detailed guide to do the thing you're meant to do it's probably not a good map

    • How Shadows of Evil was both Misstep and Masterpiece (76)

      @pingeeeДень назад

      @@Euro.Patriot ?? the story was amazing and the atmosphere and detail of the map is the reason why shadows is considered a top tier map in almost everyones lists, wtf kind of sh*t are you smoking?

    • How Shadows of Evil was both Misstep and Masterpiece (77)

      @Euro.PatriotДень назад

      @@pingeee Once a story introduces a multiverse everything is meaningless, atmosphere is meaningless and the detail isn't anything special. Don't waste your time with SOE, get Chronicles and play Moon.

    • How Shadows of Evil was both Misstep and Masterpiece (78)

      @pingeeeДень назад

      @@Euro.Patriot "atmosphere is meaningless" in that case cold war was an s tier zombies game according to you lmao

    • How Shadows of Evil was both Misstep and Masterpiece (79)

      @Euro.PatriotДень назад

      @@pingeee I don't care about anything past BO3, never played CW and don't intend on wasting time changing that.

  • How Shadows of Evil was both Misstep and Masterpiece (80)

    @Adam_X78Год назад

    I remember watching this video, when it was released yesterday.

  • How Shadows of Evil was both Misstep and Masterpiece (81)

    @AltaccounttwoГод назад +3

    I think the only thing that holds the map back for me is that there is no “fun” weapons in the box

    • How Shadows of Evil was both Misstep and Masterpiece (82)

      @dougashby5679Год назад

      The wonder wepond not that fun to mr either.

  • How Shadows of Evil was both Misstep and Masterpiece (83)

    @four1ne8 месяцев назад

    I love everything abt SOE since the beginning just the look had me playing it for hours

  • How Shadows of Evil was both Misstep and Masterpiece (84)

    @connorloudГод назад

    LETS GOOO SHADOWS OF EVIL VIDEO

  • How Shadows of Evil was both Misstep and Masterpiece (85)

    @chemensa9542Год назад

    I cant wait for IX, IX was my fav map, to this day I play on it without taking any damage, it completely changes the entire game, it took me 2 YEARS to get from round 16 to round 18 through mastery of training and spawn points and wit

  • How Shadows of Evil was both Misstep and Masterpiece (86)

    @lew0Год назад +14

    This was definitely the end for me. Hard to get invested in the story when u can only progress from external sources.

  • How Shadows of Evil was both Misstep and Masterpiece (87)

    @crazyboysince19987 месяцев назад

    It must have been awful at first not being used to shadows and having no easy maps, but shadows is imo the best map ever made. When you do good on shadows it is actually satisfying

  • How Shadows of Evil was both Misstep and Masterpiece (88)

    @trilby34472 месяца назад

    Jackie V at a glance can be pegged as a noir detective but personality-wise he’s more of a beat cop

  • How Shadows of Evil was both Misstep and Masterpiece (89)

    @BrandonOfJapanГод назад +8

    On paper, this map should've been my younger selfs wet dream. Lovecraftian elements? Better graphics and more zombies? Yes! Only when I loaded up shadows of evil, and played it more and more, I found myself liking it less and less and less, despite really wanting to love it. I adore the aesthetic, but the map design to me was absolutely garbage, maybe I'm biased because I'm not a fan of black ops 3 in general. I was also not a fan of the growing complexity added to zombies, to me, origins and mob of the dead was the perfect balance of having lots to do, without feeling overwhelmed. To add to that, I always hated the gobblegum system which was just another nail in the coffin for me. All around, I wish I could love bo3 as much as some do, It does have some of the best zombies maps in the franchise, but I just can't bring myself around to loving, or even liking it. This began my distancing from the franchise, with advanced warfare being the last cod I sinked a lot of hours into.

    • How Shadows of Evil was both Misstep and Masterpiece (90)

      @user-jw6np4fs2bГод назад

      Sucks that you're missing on the best maps zombies has to offer because you can't take the time to learn them. Oh well

    • How Shadows of Evil was both Misstep and Masterpiece (91)

      @bentob1ox4 месяца назад

      @@user-jw6np4fs2btriggered

    • How Shadows of Evil was both Misstep and Masterpiece (92)

      @gdlecha54313 дня назад

      maybe not really a zombies fan but only your point of a bad map design was a bad

  • How Shadows of Evil was both Misstep and Masterpiece (93)

    @at0mousГод назад +1

    Imo shadows of Evil is the best map ever made. Once you understand everything it’s extremely fun and challenging. Not too hard but not too easy

  • How Shadows of Evil was both Misstep and Masterpiece (94)

    @TheABooD3Год назад

    New vid, new awesome vid

  • How Shadows of Evil was both Misstep and Masterpiece (95)

    @toribunnyГод назад

    28:38 ur friend getting chased by a meatball is so cartoony to me lol

  • How Shadows of Evil was both Misstep and Masterpiece (96)

    @marthflores3515Год назад +1

    Time to order some food

  • How Shadows of Evil was both Misstep and Masterpiece (97)

    @angushiggie311Год назад

    I never knew you could tell where the perk machines were by the bottles in the Junction! Holy sh*t, learn something new every day.

  • How Shadows of Evil was both Misstep and Masterpiece (98)

    @DoughnutsГод назад

    Another great video! Keep it up!
    Off topic... How do you draw those lines on the map about 4 minutes in? After effects?

    • How Shadows of Evil was both Misstep and Masterpiece (99)

      @whitecliffgames Год назад

      Davinci Resolve, Fusion, Paint Node Polyline, keyframes on the Write-On property. Maybe not the best way, but very quick and easy!

  • How Shadows of Evil was both Misstep and Masterpiece (100)

    @Thegamer10113Год назад +4

    It shouldn't have been the launch map.

  • How Shadows of Evil was both Misstep and Masterpiece (101)

    @camronvega5416Год назад

    Post more man love the content keep it u o

  • How Shadows of Evil was both Misstep and Masterpiece (103)

    @brianjong8945Год назад

    As a person whose first map was SoE. This map definitely had quite a veneer to it which I found especially captivating, especially in terms of optimizing beast mode to be able to do each district utilizing only one beast mode and having Pack open on as low a round as possible (either round 2 or 3 depending on double points in spawn and other drops). Also the aesthetic of the map definitely aided in captivating my interest and had me straight addicted to playing the map. I must be an outlier but as my first map I didn’t find it to be that unintuitive that it would ultimately turn me off, quite the opposite.

    • How Shadows of Evil was both Misstep and Masterpiece (104)

      @dougashby5679Год назад

      Cuz it was your first and you're not an adult now that was a kid when it all started.

    • How Shadows of Evil was both Misstep and Masterpiece (105)

      @brianjong8945Год назад

      @@dougashby5679 actually I was,I just didn’t play zombies until BO3, I started with COD4 and didn’t buy COD every year so I missed a good chunk of Treyarch’s games barring BO2’s multiplayer until BO3 went free back in 2017

  • How Shadows of Evil was both Misstep and Masterpiece (106)

    @zealous2835Год назад

    I think the thing that hurt shadows the most was it being a launch map. But it was needed so the players could get accustomed to the new formula of zombies

  • How Shadows of Evil was both Misstep and Masterpiece (107)

    @simonandreasen9734Год назад

    Been sick the last three days, saw your buried video in my feed, this is good series for bench watching

  • How Shadows of Evil was both Misstep and Masterpiece (108)

    @the_jones528Год назад +2

    I remember in the beginning that people loved this map, then they hated it for a little bit when Eisendrache came out, then everyone now loves it again

  • How Shadows of Evil was both Misstep and Masterpiece (109)

    @rasheedk219Год назад

    Babe wake up, new White cliff games video

  • How Shadows of Evil was both Misstep and Masterpiece (110)

    @QpangSpelendeMan11 месяцев назад

    I fully agree.
    Shi no Numa feels like the start and Der Riese feels like a DLC. I love the Zielinski take. So much more than the Blundell take. Zielinski made it feel like DnD

  • How Shadows of Evil was both Misstep and Masterpiece (111)

    @awesomestevie27Год назад

    This map rewards you for learning it, once you do it’s one of the easiest maps to set up
    you can fully open each area with 1 beast mode,
    your able to pap on round 1 without spawning in with rk5 or grabbing Sals 500 laundry Ticket (another reference to mob) , your able to see the sword symbols with beast mode jumps and not need the tram at all, saving you time and points when skilled enough, upgrading the sword or getting it is fun, since you get to kill margwas and zombies, rituals are really fun and easy you get points, and they spawn Margwas which give more points and are balanced but fun, and ww is easy to get but you have to be round 15+ which is also balanced, there’s only 1 ww but there’s aats, the wall weapons are great for Easter egg using civil protector and making an actual strat rewards you in flag step, like everyone watching a different area, not standing next to flag, and not shooting ww on the flag etc

  • How Shadows of Evil was both Misstep and Masterpiece (112)

    @half-hazard8903Год назад

    babe wake up, white cliff games posted a video

  • How Shadows of Evil was both Misstep and Masterpiece (113)

    @fillipe4700Год назад +1

    I really like SoE and I miss the good old days of Zombies community around the BO3 era

  • How Shadows of Evil was both Misstep and Masterpiece (114)

    @LyricalVikingГод назад +2

    I hate how much Zombies took off as a mode. Don't get me twisted, I LOVE Zombies for some casual fun, and hardcore grinding for whatever it is I'm trying to do. But every f*cking CoD keeps trying to make Zombies modes instead of what their games used to have. What made MW2 and MW3 so good was the fact their Spec Ops had a mix of campaign style missions, co-op missions and survival missions. MW3 even took it a step further and had one of the best survival type gamemodes and even had Chaos Survival which was dumb fun. But now it's all about ZOMBIES, ZOMBIES, ZOMBIES.

    • How Shadows of Evil was both Misstep and Masterpiece (115)

      @matternot6664 месяца назад

      They should just leave it to treyarch games only

  • How Shadows of Evil was both Misstep and Masterpiece (116)

    @burgerbattleГод назад +2

    10:18 take that L

  • How Shadows of Evil was both Misstep and Masterpiece (117)

    @LateNightHalo7 дней назад

    I remember watching the shadows of evil reveal and being stunned. It was too loud, too overproduced and too just… weird for zombies. Obviously zombies has only gotten crazier since but I have such a weird relationship with this map. It’s both great and awful as a zombies map.

  • How Shadows of Evil was both Misstep and Masterpiece (118)

    @A_ZEAL0T11 месяцев назад +1

    The giant saved bo3.

    • How Shadows of Evil was both Misstep and Masterpiece (119)

      @thearmoredman831910 месяцев назад

      For the casual of course but the whole game nah

  • How Shadows of Evil was both Misstep and Masterpiece (120)

    @ClonedGamer001Год назад

    I'm surprised the Margwa head wasn't mentioned.

  • How Shadows of Evil was both Misstep and Masterpiece (121)

    @RuinZvfxГод назад +1

    NEW UPLOAD W

  • How Shadows of Evil was both Misstep and Masterpiece (122)

    @Flamecreeper677Год назад

    On the map to do the symbols for me i related them to food my friends lost it when I started doing this as it was completely random but I remembered them that way. It’s stupid but that’s how I did it.

  • How Shadows of Evil was both Misstep and Masterpiece (123)

    @Arbiter-xw3ngГод назад +6

    I completely agree shadows being the only launch map was a mistake, and either the giant should have been on disc too or an original and more simple map should have been there in the mould of a kino or der riese. Personally I can't get into the complexity on my own much, if other people tell me what to do for an ee, I'll try but mostly my map knowledge goes to hitting pack a punch and the music ee. I think a side effect of the maps getting more complex with the potential for a more powerful player is the devs tried to met this challenge which to me is kinda misguided to an extent. While it keeps the game challenging and fresh to the experienced player, new players can be totally left in the dust at times and my biggest example is origins (I've not done too much shadows sorry), but the panzer at round 8 is such a huge skill check unless you have got to pap or got a staff which is pretty hard for new players to do that fast, and things like that keep me away from most of black ops 3 unless im grouped up with friends which barely happens, and going online on pc now is a massive security risk, because hackers are everywhere and they sometimes just cheat the fun out the game by turning on godmode for everyone or unlimited powerups, or they max level you give practically unlimited divinium and level up all the guns removing the grind of outside the game too. It's super frustrating, b03 is a game I wanna love it plays well and the weapons are mostly very fun, but i only tend to have fun on bo3 maps with friends, or zombie chronicles.
    Sorry for the rambling long comment, great video series keep it up.

    • How Shadows of Evil was both Misstep and Masterpiece (124)

      @whitecliffgames Год назад +4

      Totally agree, I actually mentioned the same thing as you in the Origins video; the fact that the player can *theoretically* get very powerful means the developers have to balance the game around that power. But then if you don’t do all the little secrets, that means you end up way *behind* the power curve!

    • How Shadows of Evil was both Misstep and Masterpiece (125)

      @Arbiter-xw3ngГод назад

      @@whitecliffgames yeah I definitely feel it's a flaw of modern zombies I've played (not done black ops 4 yet I've only got into zombies in the last year). Thanks for the reply

  • How Shadows of Evil was both Misstep and Masterpiece (126)

    @JoshJr987 месяцев назад

    I hated this map on release but it’s honestly a favorite now for me, the run of mob of the dead and origins at the end of bo2 then followed by shadows, the giant and then der eisendrache in the beginning of bo3 was the best run of the whole series

  • How Shadows of Evil was both Misstep and Masterpiece (127)

    @bbraxtonnГод назад +1

    This the only map Ik every setup steps

  • How Shadows of Evil was both Misstep and Masterpiece (128)

    @ILoveCheechГод назад +1

    I love your content this sh*t is my crack

  • How Shadows of Evil was both Misstep and Masterpiece (129)

    @tuffwith2effs8992 месяца назад

    So many maps will consist of a few spaces you can actually be, and the rest of the map is narrow death traps that you sprint through as you move from location to location. That's really not the case with Shadows. Basically anywhere you go you're going to be in a location that has had so much thought and care put into it's design. And no matter where that downed teammate is there's a way of getting there on time. The 4 districts really should have been released as stand alone challenge maps like they did with Tranzit - the ritual rooms are iconic and it's kind of sad the high round community has never had any reason to make use of them cause each one (okay only a masoch*st is going to grind boxing gym) are masterfully crafted training spaces. Each of the 3 branches offer enough viable training spaces to support 4 players. The aesthetics and all that are the cherry on top, but to me it's the map design itself that makes Shadows the best map we've ever gotten. No map has had as much time and effort put into it, and it really does show.

  • How Shadows of Evil was both Misstep and Masterpiece (130)

    @jacobbyers7914Год назад +1

    Shadows of Kino

  • How Shadows of Evil was both Misstep and Masterpiece (131)

    @frasermurray786721 день назад

    No way people hate SoE. Such a fun map and between der E is the only other map I revisit on Bo3

  • How Shadows of Evil was both Misstep and Masterpiece (132)

    @DarkenedX08Год назад

    The amount of rounds you had to survive in MW3 depended on the map difficulty, but it was nowhere near infinite.

  • How Shadows of Evil was both Misstep and Masterpiece (133)

    @razzorj989910 месяцев назад

    I didnt like shadows at launch due to the complexity but playing it now its easily one of my favorites of all time and can have pack a punch of an upgraded sword by round 10 its super easy if you put the time to learn the map

  • How Shadows of Evil was both Misstep and Masterpiece (134)

    @RJSire10 месяцев назад

    I think the zombie community sometimes forgets how poor ghosts and aw really were for the rest of cod, it brought a lot of mp players back to bo2 until bo3 came out and a lot of us came back and played zombies. Treyarch knew this, they released the first ever camo dlc’s during a different games life cycle which was huge back then and it was based of zombies! They also had so much pressure to get every aspect right, they didn’t but bo3 is still the last cod game a truly put my life into. Since then it’s only been downhill in my personal opinion

  • How Shadows of Evil was both Misstep and Masterpiece (135)

    @i_rubyГод назад

    I LOVE REUPLOADS I LOVE REUPLOADS!!!!

  • How Shadows of Evil was both Misstep and Masterpiece (136)

    @S_t_r_e_s_sГод назад

    King.

  • How Shadows of Evil was both Misstep and Masterpiece (137)

    @HyperFoxxМесяц назад

    Shadows is still my favorite map of all time next to Origins. ❤

  • How Shadows of Evil was both Misstep and Masterpiece (138)

    @deslardesslokГод назад

    HAPPY PIE DAY EVERYONE!!!!!!!!!!!!! 🥧 10:14p.m. 3/14/2023

  • How Shadows of Evil was both Misstep and Masterpiece (139)

    @hypotheticalsinglewoodyГод назад

    Babe wake up. A new zombies content creator just dropped

  • How Shadows of Evil was both Misstep and Masterpiece (140)

    @jiml863711 месяцев назад

    This map would’ve been cooler if it took place in a carnival type setting

  • How Shadows of Evil was both Misstep and Masterpiece (141)

    @glutton7sin672Год назад

    Now watchout for the infinite meatball spawn

  • How Shadows of Evil was both Misstep and Masterpiece (142)

    @fml861Год назад

    Shadows is a great balance

  • How Shadows of Evil was both Misstep and Masterpiece (143)

    @quicogil45652 дня назад

    It's simply the GOAT!

  • How Shadows of Evil was both Misstep and Masterpiece (145)

    @Facecel_10 месяцев назад

    I have every bo3 dlc , but I always play SOE, for some reason the way the map looks is soo pleasing too look at , the most annoying thing is doing the rituals each game

  • How Shadows of Evil was both Misstep and Masterpiece (146)

    @BeffnГод назад

    Great to see another zombies commentator coming to the fore!

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